For my Dynamics class at university I had to create a project fully done in Houdini. I made the object by placing a couple spheres inside of each other and using a vdb to combine and smooth them. After that I animated a box going from the top of the object to the bottom. To make the dissolving effect look more interesting I added a mountain node. For the simulation I made a partcile simulation. Before rendering I gave the object, the background and the particles material and put the whole scene into a good lighting set up. :)
houdini project